Krafton, the creators of the PUBG video game, has released the first images of ANA, the company's virtual human that looks real and is powered by hyperrealism and deep learning.
ANA is Krafton's first virtual human since its initial plan was revealed in February through a technical demonstration.
With human-like features like baby hairs and fluff on her skin, ANA truly looks unlike any other virtual human currently available through other technologies, according to a statement released late Wednesday by the company.
ANA was created using Epic Unreal Engine's hyperrealism production technology.
ANA has a hyper-realistic appearance that blurs the distinction between a digital character and a real human.
The advanced face rigging technology expresses the pupil, fine facial muscles, and wrinkles delicately, and allows for natural joint movement throughout the entire body.
"Additionally, deep learning technologies, such as advanced voice synthesis, aid in the creation of an artificial intelligent voice for ANA, allowing her to act and sing just like a real human," the company explained.
"ANA is a hyper-realistic virtual human created by Krafton's unrivalled technology." "We expect her to pique the interest and popularity of Gen Z all over the world," said Josh Seokjin Shin, Head of Krafton's Creative Centre.
"ANA will release an original music track and broaden her scope of activity as an influencer across entertainment and esports," Shin added. Krafton stated that more information on Ana will be released later this year, including "a unique story arc."
The human-like character is expected to release an original music track and gain influence "across entertainment and esports."